Rick Robinson's BIG GUN - Naval Gun Simulator (version 1.1b)
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The original program Logic was done in 2001 by Rick Robinson as a MS-DOS program (ZIP Archive with executable + source). In 2024, I decided to convert it to an in-browser HTML5/Javascript format with ChatGPT into version 1.1b. In this form, it works a lot better than the original MS-DOS program; as well as being accessible "on the go".
Per Rick's notes, this program is a rather quick kludge, based on an iterative model of ballistic travel and a penetration model based on tensile strength of steel, originally worked out for a space weapons sim.
Original estimated penetration formula - 1 kg moving at 20 km/s = 95.24 lbs TNT equivalent energy, requires 96.11 cm (37.84") radius of 5 cm (2") steel armor to stop it (assuming 200,000 psi ultimate strength; 238,000 lbs force later inferred from 16"/50 penetration).
Gun Caliber (Inches) (millimeters)
Shell Weight (lbs) (kilograms)
Typical muzzle velocities (NOTE: Some excellent guns had 'slow' muzzle velocities)
19th Century (1860s-70s): 1100-1400 fps
19th Century (1880s): 1900 fps
20th Century 'Slow': 2400 fps
20th Century 'Fast': 2850 fps
Muzzle Velocity (ft/sec) (m/sec)
Gun Elevation (Degrees)
Target Armor Belt Inclination (Degrees)
Relative Armor Quality
Shell Form Factor
The Shellform Factor adjusts for ballistic performance of different shell types. Typical ranges are:
Time (sec) | Deceleration (gees) | Velocity (ft/sec) | Flight Angle (deg) | Altitude (ft) | Range (yds) |
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